Direction 2016
Australia's Web Summit

- Art Directing Web Design by Andy Clarke
- Beyond Helvetica – Everything You Always Wanted to Know About Fonts* But Were Too Afraid to Ask by Wayne Thompson
- Change Your Game (aka: The Good The Bad and The Playful) by Jennifer Wilson
- Design by Numbers: How to Practice Effective Data-Informed Design by Lucinda Burtt
- Designing Civility by Caroline Sinders
- Let’s Get Weird by Jenn Bane
- Letting The Kids Run The Show: Retail Experience and Design) by Ben Hawkins
- Magical UX and the Internet of Things by Josh Clark
- Making Things for People to Do Things with Things We’re Preserving For Them by Seb Chan
- Many Hands – One Voice by Anna Pickard
- Ok, Dracula, Let’s Make A Video Game by Jacob Bijani
- Opening Introduction by
- Scaling Walls: The Barriers to Female Representation and How Atlassian is Eliminating Them by Aubrey Blanche
- Tragic Design: The Real Cost of Bad Design and How To Fix It by Jonathan Shariat
- Virtual Reality As Used In Our Reality. (Or Virtual Reality As Used In The Real World.) by Aaron Spence
- WebVR: Building and Browsing Cyberspace by Mark Pesce
- What Comes Next Is? by Matt Griffin
- Who Will Command The Robot Armies? by Maciej Ceglowski