The Road to Accessible Drag and Drop (Part 1) – TPGi

May 21, 2024

Welcome to the first in a mini-series of articles, published over three days, where I’ll be exploring solutions for truly accessible drag and drop.

This implies a good deal more than simply, keyboard accessible.

It should also be fully accessible and understandable for screen reader users, with strong semantics and state information that fit the interaction model. It should work with voice control, or with any assistive technology that generates simulated pointer input, or virtual keystrokes. It may need to accommodate gesture navigation that’s used with mobile screen readers. And it must conform to 2.5.7 Dragging Movements.

There’s no established best-practice here, with a lot of stuff to consider.

Source: The Road to Accessible Drag and Drop (Part 1) – TPGi

A very thorough exploration of making drag and drop–a very very common interaction mode–accessible for everyone.