Responsive Input

When we think of Responsive design our first thoughts are to visual design and art direction across multiple screen sizes and resolutions, but our users don’t just read our content, increasingly they interact (perhaps buying something, perhaps sending feedback or commenting). And of course across different devices we interact in very different ways (virtual versus real keyboards, tapping versus clicking, not to mention shaking to undo!)

So how do we address the issue of multiple ways that users might interact with our site and its components in a “Responsive” way? Hear Damien Fitzpatrick on how they solved exactly these challenges with, a rich text editing Web component that works across a huge range of browsers and devices.