Those of us that started out designing for print remember the feeling of relief when a job we had been working on for weeks or months came back from the printer. It was the sign that we could call that job done, celebrate our hard work and move onto the next thing. Now, as many of us have shifted to in-house product teams, the launch of a feature is just the beginning of endless iterations. It can be hard to get that feeling of closure. Teams can suffer from burnout or get stuck in a feature factory.
In this talk I want to explore some techniques teams and individuals can use to avoid or reduce the negative effects of the way we build products.